#2 - Progress
Hello!
I've been working away on Deep Space Exploitation for a while now, around 2 months. Progress has been pretty steady, but since this is my first real commercial game I think I'll only really know how well progress has been going at the end of it. I've been a little distracted by re-visiting my previous project as I'm in the process of bringing it to Steam.
Station UI
I've been working quite a bit on the UI of the terminals the player will interact with while wandering the space station between mining runs. These terminals will be where the player manages everything from their ship to their finances. Designing and creating these has been pretty fun since they're so restricted in the pixels I can use and controls (I'm aiming for all keyboard/gamepad, no mouse).
Mining Signals
I want the player to have to scan for signals coming from different resources to be able to find them within asteroids, so I put quite a bit of work into the scanner screen and how it picks up signals. I wasn't sure whether to go for a kind of sonar scanner, but right now I'm pretty happy with this design. Here you can see it working and the player using it to detect something inside an asteroid.
Particles
Also visible above are the particles I've added. Some are physically enabled but I've already seen how this can get quickly out of hand. Later on I'll have an optimisation pass and convert some of these effects to be non-physical.
Get Deep Space Exploitation
Deep Space Exploitation
Mine asteroids in deep space for a dodgy company. Demo Available!
Status | In development |
Author | JuhrJuhr |
Genre | Action |
Tags | Indie, Management, Short, Space, Space Sim |
Languages | English |
Accessibility | Configurable controls |
More posts
- #20 - Demo v0.7.4 - UX Updates35 days ago
- #19 - Demo v0.747 days ago
- #18 - Cutscenes! (Prologue + Epilogues)61 days ago
- #17 - Mines, Giant Asteroids, and Story77 days ago
- #16 - Procedural GenerationJul 11, 2025
- #15 - Demo v0.6.6Jun 29, 2025
- #14 - Demo v0.6.5 (Next Fest Feedback)Jun 12, 2025
- #13 - Pixel Art Laser EffectJun 08, 2025
- #12 - Demo v0.6.4 - Parallax Backrounds & More!Jun 04, 2025
- #11 - Demo v0.6 (Steam Next Fest)May 29, 2025
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